The Scrum framework is driven by the goal of delivering maximum business value in a minimum time span. To achieve this practically, Scrum believes in iterative development of deliverables. In most complex projects, the customer may not be able to define very concrete requirements or is not confident of what the end product may look like, the iterative model is more flexible in ensuring that any change requested by the customer can be included as part of the project. User Stories may have to be written constantly throughout the duration of the project. In the initial stages of writing, most User Stories are high-level functionalities. These User Stories are known as Epic(s). Epic(s) are usually too large for teams to complete in a single Sprint. Therefore, they are broken down into smaller User Stories.

    Each complex aspect of the project is broken down through progressive elaboration during the Groom Prioritize Prioritized Product Backlog process. The Create User Stories and the Estimate, Approve, and Commit User Stories processes are used to add new requirements to the Prioritized Product Backlog. The Product Owner’s task is to ensure increased ROI by focusing on value and its continuous delivery with each Sprint. The Product Owner should have a very good understanding of the project’s business justification and the value the project is supposed to deliver as he drafts the Prioritized Product Backlog and thereby decides what deliverables and hence values are delivered in each Sprint. Then the Create Tasks, Estimate Tasks, and Create Sprint Backlog processes produce the Sprint Backlog which the team uses to create the deliverables.

    In each Sprint, the Create Deliverables process is used to develop the Sprint’s outputs. The Scrum Master has to ensure that the Scrum processes are followed and facilitates the team to work in the most productive manner possible. The Scrum Team self-organizes and aims to create the Sprint Deliverables from the User Stories in the Sprint Backlog. In large projects, various cross-functional teams work in parallel across Sprints, delivering potentially shippable solutions at the end of each Sprint. After the Sprint is complete, The Product Owner accepts or rejects the deliverables based on the Acceptance Criteria in the Demonstrate and Validate Sprint process.

    The benefit of iterative development is that it allows for course correction as all the people involved get better understanding of what needs to be delivered as part of the project and incorporate these learning in an iterative manner. Thus the time and effort required to reach the final end point is greatly reduced and the team produces deliverables that are better suited to the final business.

    Coding and testing stages are not isolated ones but well integrated ones in Agile development. The development toward every user story commences through written business-interfacing experiments that enables the team the ‘what part’ regarding coding and also the juncture when the tasks are being completed with.

    Professionals in the field of testing, analysis and development interface with stakeholders from the business side for extracting instances of preferred and unwanted manners for every single user story and aspect, and then transforming them into tests which are executable. This is known as Acceptance Test-Driven Development (ATDD) or Specification by Example. The team which is responsible for development will then work in partnership with their customers to choose the specific user story aligning customer expectations apropos the delivery part. User stories will be corroborated upon cracking the different functional, automated functional and manual probing tests.

    Time is an important element which should be made inclusive for the whole activities related with testing toward user story estimates. This can include automated testing and manual probing testing. Inexperienced Scrum teams frequently and habitually over promise or goes overboard with their commitment part in terms of extra work planning compared to what they could feasibly do. Testing then gets hard-pressed in the end in the absence of features, due to this undesirable characteristic of the team simply because of the arrival of sprint on the last day. The result – mass demise of user stories hauled from one iteration to the subsequent one without the testing professionals being able to conduct their tests.

    Focusing on completing each story at a specified time is a good way to handle this problem.

    Necessary role inclusion for comprehending the various customer requirements and delivering good quality oriented software is a benefit that Agile teams possess inherently. Agile teams find the much needed opportunity through their varied experiences and assortment of abilities which help them in traversing different approaches toward supporting business participants in outlining their requirements. They are able to do it through tangible examples provided to the stakeholders and then interpreting the same into experiments certifying the ‘done part’ aimed at every user story along with their features.

    Customers are pleased with the outcome pertaining to as an effort of the team – interacting and coordinating with the business teams, taking out the much needed time to plan for evidencing the aspects are done with as per requirements outlined. Newer Agile teams must pool in time to search for different means to comprehend the requisites of customers so that they can interpret those requisites into well conducted experiments which will outline software development. That will bring in maturity in terms of experience and doing things in a speedy manner efficiently and effectively.

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